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#include "cp-algo/geometry/convex_hull.hpp"
#ifndef CP_ALGO_GEOMETRY_CONVEX_HULL_HPP
#define CP_ALGO_GEOMETRY_CONVEX_HULL_HPP
#include "point.hpp"
#include <algorithm>
#include <utility>
#include <vector>
#include <ranges>
namespace cp_algo::geometry {
template<typename ftype>
std::vector<point_t<ftype>> convex_hull(std::vector<point_t<ftype>> r) {
using point = point_t<ftype>;
std::ranges::sort(r);
if(size(r) <= 1 || r[0] == r.back()) {
return empty(r) ? r : std::vector{r[0]};
}
std::vector<point> hull = {r[0]};
for(int half: {0, 1}) {
size_t base = size(hull);
for(auto it: std::views::drop(r, 1)) {
while(size(hull) >= base + 1) {
point a = hull.back();
if(point::ccw(it - a, end(hull)[-2] - a)) {
break;
} else {
hull.pop_back();
}
}
hull.push_back(it);
}
std::ranges::reverse(r);
std::ignore = half;
}
hull.pop_back();
return hull;
}
}
#endif // CP_ALGO_GEOMETRY_CONVEX_HULL_HPP
#line 1 "cp-algo/geometry/convex_hull.hpp"
#line 1 "cp-algo/geometry/point.hpp"
#line 1 "cp-algo/util/complex.hpp"
#include <cmath>
namespace cp_algo {
// Custom implementation, since std::complex is UB on non-floating types
template<typename T>
struct complex {
using value_type = T;
T x, y;
constexpr complex() {}
constexpr complex(T x): x(x), y(0) {}
constexpr complex(T x, T y): x(x), y(y) {}
complex& operator *= (T t) {x *= t; y *= t; return *this;}
complex& operator /= (T t) {x /= t; y /= t; return *this;}
complex operator * (T t) const {return complex(*this) *= t;}
complex operator / (T t) const {return complex(*this) /= t;}
complex& operator += (complex t) {x += t.x; y += t.y; return *this;}
complex& operator -= (complex t) {x -= t.x; y -= t.y; return *this;}
complex operator * (complex t) const {return {x * t.x - y * t.y, x * t.y + y * t.x};}
complex operator / (complex t) const {return *this * t.conj() / t.norm();}
complex operator + (complex t) const {return complex(*this) += t;}
complex operator - (complex t) const {return complex(*this) -= t;}
complex& operator *= (complex t) {return *this = *this * t;}
complex& operator /= (complex t) {return *this = *this / t;}
complex operator - () const {return {-x, -y};}
complex conj() const {return {x, -y};}
T norm() const {return x * x + y * y;}
T abs() const {return std::sqrt(norm());}
T real() const {return x;}
T imag() const {return y;}
T& real() {return x;}
T& imag() {return y;}
static complex polar(T r, T theta) {return {r * cos(theta), r * sin(theta)};}
auto operator <=> (complex const& t) const = default;
};
template<typename T>
complex<T> operator * (auto x, complex<T> y) {return y *= x;}
template<typename T> complex<T> conj(complex<T> x) {return x.conj();}
template<typename T> T norm(complex<T> x) {return x.norm();}
template<typename T> T abs(complex<T> x) {return x.abs();}
template<typename T> T& real(complex<T> &x) {return x.real();}
template<typename T> T& imag(complex<T> &x) {return x.imag();}
template<typename T> T real(complex<T> const& x) {return x.real();}
template<typename T> T imag(complex<T> const& x) {return x.imag();}
template<typename T> complex<T> polar(T r, T theta) {return complex<T>::polar(r, theta);}
}
#line 4 "cp-algo/geometry/point.hpp"
#include <iostream>
namespace cp_algo::geometry {
template<typename ftype>
struct point_t: complex<ftype> {
using Base = complex<ftype>;
using Base::Base;
point_t(Base const& t): Base(t) {}
auto operator <=> (point_t const& t) const {
return std::pair{y(), -x()} <=> std::pair{t.y(), -t.x()};
}
ftype x() const {return Base::real();}
ftype y() const {return Base::imag();}
point_t cmul(point_t const& t) const {return conj(*this) * t;}
ftype dot(point_t const& t) const {return cmul(t).x();}
ftype cross(point_t const& t) const {return cmul(t).y();}
static constexpr point_t O = {0, 0};
int half() const {
return *this < O ? -1 : *this == O ? 0 : 1;
}
static bool ccw(point_t const& a, point_t const& b) {
return a.cross(b) > 0;
}
static bool ccw_abs(point_t const& a, point_t const & b) {
return std::tuple{a.half(), (ftype)0, norm(a)} <
std::tuple{b.half(), a.cross(b), norm(b)};
}
void read() {
ftype _x, _y;
std::cin >> _x >> _y;
*this = {_x, _y};
}
void print() const {
std::cout << x() << ' ' << y() << "\n";
}
};
}
#line 4 "cp-algo/geometry/convex_hull.hpp"
#include <algorithm>
#include <utility>
#include <vector>
#include <ranges>
namespace cp_algo::geometry {
template<typename ftype>
std::vector<point_t<ftype>> convex_hull(std::vector<point_t<ftype>> r) {
using point = point_t<ftype>;
std::ranges::sort(r);
if(size(r) <= 1 || r[0] == r.back()) {
return empty(r) ? r : std::vector{r[0]};
}
std::vector<point> hull = {r[0]};
for(int half: {0, 1}) {
size_t base = size(hull);
for(auto it: std::views::drop(r, 1)) {
while(size(hull) >= base + 1) {
point a = hull.back();
if(point::ccw(it - a, end(hull)[-2] - a)) {
break;
} else {
hull.pop_back();
}
}
hull.push_back(it);
}
std::ranges::reverse(r);
std::ignore = half;
}
hull.pop_back();
return hull;
}
}